So, I'm doing some pretty serious graphics (GDI+) programming here at work. What makes this really suck is I have to take the output of a Macintosh and recreate it on the PC. The PC seems to see Point sizes in a different manner than the Mac. The error is always a 72/96ppi or 96/72ppi conversion error. The problem is it's never consistent.
If I correct for one way, other bugs pop up (text runs off the canvas). Once I get the text back on the canvas, the outlining goes haywire. Fix that and then the text is too small. Fix that and hey! The text is off the canvas again.
I'm going home, damn it.